An online friend of mine and ESL teacher, Dennis Newson, asked a good question in our SLexperiments discussion group:
“What would be the components of a training course for teachers who want to use SL in and for their teaching?”.
He added some ideas to start the discussion:
- Build up a list of pedagogically useful tools.
- Build up a list of pedagogically useful sites in SL.
- Study possible pedagogical uses of notecards, IMs, etc.
- List basic movements the teacher must be proficient at (walking, moving, flying, teleporting, etc.).
There are some other Second Life skills that teachers should know (e.g. writing and sending notecards, group chat, etc.). While these are all important technical skills teachers should know and would make up one component of the course, this alone will, of course, not be sufficient to make teachers good educators in Second Life.
The second component would be to look at the pedagogical side of teaching in SL. I would have teachers share their believes about teaching and learning in general and what they think teaching in SL would be like. Why they want to teach in SL in the first place?
If possible, I would have them observe some SL lessons (maybe good and bad examples) and ask them for feedback.
Have them think about “How much about what they know about teaching in RL can be transferred to SL?
Have them think about what makes SL unique. What are the strengths of SL compared to RL classes? When does it make sense to teach in SL and when in RL? Is there a special SL pedagogy? Many teachers and schools simply try to replicate Real Life in Second Life building traditional looking classrooms.I have visited different schools, talked to directors and observed lessons, and what I have seen was sometimes appalling.
Finally, you can only really learn how to teach by actually teaching. This is also true for teaching in Second Life. Therefore, the last component of the course would be teaching either peers or, even better, real students and receiving peer and tutor feedback and reflecting on their teaching.
At the end of such a course, teachers will also be able to decide whether they really like teaching in SL or not.
Besides the content of the course, a trainer would also have to decide on how to deliver the course — entirely in Second Life or only partly. If in Second Life, the trainer would naturally lead by example and conduct the session using SL pedagogy
This is not a complete list and I’d love to know what others think. So:
If you were a teacher interested in teaching in Second Life, what would you like to see covered in the course?
And if you are already a teacher or teacher trainer in Second Life, what would you add to the list?